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textmode.js / Textmodifier / lightFalloff

Method: lightFalloff() ​

ts
lightFalloff(
   constant, 
   linear, 
   quadratic): void;

Configure distance attenuation used by point lights.

Uses the p5-style formula: 1 / (constant + d * linear + d * d * quadratic). Negative inputs are clamped to 0. If all inputs resolve to 0, the falloff resets to (1, 0, 0).

Parameters ​

ParameterTypeDescription
constantnumberConstant attenuation term
linearnumberLinear attenuation term
quadraticnumberQuadratic attenuation term

Returns ​

void

Example ​